![]() ![]() 3) Start the game and set all Global Preprocessor Definitions to zero. Everybody's Gone to the Rapture (Overwrite existing files). 2) Extract all files from the EGTTR RTGI NEXT.7z into the root folder. (Download all shaders, then you can't go wrong.). I'm aware that my card is only a notch above minimum spec, but it's still a bit frustrating when I can barely hold 30FPS while pushing everything as low as your settings allow.ĮDIT: Perhaps you could look into more granular controls for tweaking on systems? Despite my settings lowering, fog and lighting appear to be some of the more intense effects still in use. 1) Install Reshade in the folder Everybody's Gone to the Rapture\Bin64. One thing to try if you're running the game on "Very High" is to go to the Advanced graphical options and lower the "Object Details" from "Very High" to "High" - it is by far the most demanding setting in CryEngine. Obviously, everyone's hardware is different and results will vary. The results of said testing showed that the game ran at an average of 55-60FPS on "Medium" settings on the recommended hardware. The player can interact with floating lights throughout the world, most of which can reveal parts of the story. During development, we ran extensive compatibility testing to establish minimum & recommended specs (and to make sure the game ran as smoothly as possible on as many configs as possible). In Everybody’s Gone to the Rapture, the player explores a small English town whose inhabitants have mysteriously disappeared. ![]()
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